Oceanic States
Discover the world of Oceanic States!
The year is 182 AD (After Dust). A century ago, a mysterious portal was discovered on the neutral island of Neutrum, leading to the Wilds—a perilous, uncharted dimension brimming with danger and reward. Within it, explorers uncovered a priceless resource: Arcane Dust. This refined magical substance revolutionized the world, igniting an era of unprecedented trade, innovation, and political upheaval.
Neutrum City, nestled in the heart of a vast ocean, serves as the world's beating heart of commerce. Here, wealth overshadows race and creed, drawing diverse peoples from every corner of the globe. While its streets are alive with cultural fusion and endless opportunity, Neutrum’s politics are far from simple. The city’s immense prosperity serves not only its citizens but also the ambitious nations vying for dominance in the broader world. Beneath its bustling markets and glittering façade lies a city teeming with intrigue, greed, and the ever-looming shadow of the Wilds Portal.
You will begin your tale in Neutrum City—unless your DM has chosen otherwise. From its lively ports to its shadowed alleyways, the choices you make will echo across a world shaped by the following regions:
The Polytheistic Nations
The fantasy nations encircling Neutrum draw inspiration from familiar cultures, each bringing their own unique flavor to the world:
- Birdonia: Celtic-inspired ravenfolk and birdlike humanoids, steeped in mysticism and druidic tradition.
- Drakkadia: Mesopotamian reptilian beings, such as Dragonborn and Kobolds, whose legacy is as ancient as the sands they tread.
- Katopia: Feline humanoids channeling the elegance and grandeur of Egyptian lore, rulers of deserts rich with history and magic.
- Kreeg: A melting pot of races—humans, elves, gnomes—hailing from Greek-inspired city-states of art, philosophy, and war.
- Omarn: Towering Goliaths echoing the might of Rome, their empire driven by conquest and bound by strict societal order.
- Skarsgard: Viking-inspired clans of dwarves and humans, hardened by icy seas and unyielding wilderness.
All races exist in every culture to support the interconnected trade networks of this globalized world. However, your choice of homeland will deeply influence your character’s backstory, providing unique opportunities and challenges as you adventure.
Major Themes and Conflicts
The world is rife with tension, offering rich narrative hooks for your journey:
- Wealth Divide: The clash between the powerful elite and struggling commoners.
- Slavery and Oppression: Human slavery persists in Omarn, Drakkadia, and Katopia, sparking fierce moral and political battles.
- Magic vs. Mundane: Magic-sensitive individuals wield immense power, often viewing the non-magical majority as inferior.
- City-State Rivalries: Political machinations between nations and Neutrum’s pivotal role in global affairs.
- Untamed Frontiers: Much of the world remains uncharted, presenting opportunities for explorers to claim fame—or fortune.
- The Wilds Portal: A volatile gateway that produces Arcane Dust, drawing the brave and foolish alike in search of unimaginable profit.
Whether you’re uncovering secrets in the streets of Neutrum, exploring the uncharted edges of the map, or challenging the systems that hold the world in balance, your story begins now. Adventure awaits—forge your destiny!